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Registro de marca em vigor (Madri)

Marca Nominativa depositada no INPI em 16/08/2021 por SuperPlastic, Inc., processo nº 501648330, nas classes 09, 28, 35, 41, 42, 45. Registro em vigor até 16/08/2031.

Número do processo501648330
SituaçãoRegistro de marca em vigor (Madri)
ApresentaçãoNominativa
NaturezaMadri Produto/Serviço
Data do depósito16/08/2021
Data da concessão16/05/2023
Vigência até16/08/2031
TitularSuperPlastic, Inc.
UF · País— · US

Classes e especificação

Classe 09 — Software e eletrônicos

Visual recordings and audiovisual recordings featuring music and animation; computer programs for video and computer games; interactive video game programs; audio and visual recordings featuring live-action entertainment, animated characters; downloadable virtual goods, namely, non-fungible tokens (NFTs); downloadable digital media namely, digital collectibles, digital tokens, non-fungible tokens (NFTs), cryptocurrencies, and digital art.;

Classe 28 — Brinquedos e esporte

Collectible toy figures; molded toy figures; toy action figures; toy figures; toy models; molded toy figure blanks, namely, blank molded toy figures for further stylization by artists; blank toy figures for further stylization by others; toy animals and accessories therefor; designer toys in the nature of fanciful animal or character figures and accessories therefor; fantasy character toys; designer toys, namely, toy figures to be painted-on, dressed, accessorized and otherwise completed by artists, designers and celebrities; collectible toy figures, namely, limited edition toy figures; cases for carrying and protecting molded toy figures; cases for designer toy figures; customized molded toy figures with features and accessories unique to an individual, character or concept.;

Classe 35 — Comércio e publicidade

On-line retail store services featuring physical and virtual merchandise for use by members of an online community in connection with a designated website featuring fictional characters; online retail store for virtual goods, digital content, non-fungible tokens used with blockchain technology to represent a collectible item; providing an online marketplace for buyers and sellers of crypto collectibles.;

Classe 41 — Educação e entretenimento

Entertainment services, namely, providing online video games; provision of entertainment, namely, providing entertainment services via a global communication network in the nature of online games and non-downloadable graphics, namely, original two-dimensional and three-dimensional characters, via a website; entertainment services, namely, providing non-downloadable games, television shows and films featuring original two-dimensional and three-dimensional characters, via a website; multimedia entertainment services in the nature of development, production and post-production of content featuring original two-dimensional and three-dimensional characters, text and graphics; entertainment services, namely, providing temporary use of non-downloadable video games and short television shows featuring original two-dimensional and three-dimensional characters; providing entertainment information in connection with original two-dimensional and three-dimensional characters, via a website; entertainment services, namely, providing entertainment information relating to audiovisual recordings and graphics; entertainment services, namely, providing on-line, non-downloadable digital collectibles, namely, artwork, characters, video clips, photography, music, statistics, data, graphics, or visual effects, authenticated by non-fungible cryptographic tokens; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure, or entertainment purposes; production and provision of digital collectibles, namely, artwork, characters, video clips, photography, music, statistics, data, graphics, or visual effects, authenticated by non-fungible cryptographic tokens via a blockchain network, in the field of entertainment; entertainment services, namely, providing digital collectibles, namely, artwork, characters, video clips, photography, music, statistics, data, graphics, or visual effects, authenticated by non-fungible cryptographic tokens; production and provision of digital collectibles, namely, artwork, characters, video clips, photography, music, graphics, or visual effects; entertainment services, namely, providing entertainment programs and content, namely, movies, television programs, video clips, graphics, musical recordings, and information relating to original two-dimensional and three-dimensional characters via the Internet, electronic communications networks, computer networks, wireless communications networks and online streaming channels; entertainment services, namely, providing non-downloadable movies, television shows and music via a video-on-demand service; interactive online entertainment in the nature of a website containing non-downloadable photographic, video, audio and prose presentations, video clips, music clips, and other multimedia materials relating to original two-dimensional and three-dimensional characters; providing entertainment information regarding original two-dimensional and three-dimensional characters, and multimedia content via social networks; providing entertainment information relating to motion picture films, television programs, musical videos, musical recordings, film clips, photographs, and other multimedia materials, via a website; presentation of films, motion pictures, television and radio programs, sound and video recordings, and music recordings, via television, cable and satellite television, and a global computer network; entertainment services in the nature of production of non-downloadable entertainment videos; entertainment services, namely, providing online non-downloadable musical sound recordings and music video recordings.;

Classe 42 — Tecnologia e pesquisa

Providing online non-downloadable software for providing access to crypto-collectibles, non-fungible tokens and other application tokens; provision of online, non-downloadable web and mobile video-game computer program featuring in-game virtual currency, tokens and currency.;

Classe 45 — Jurídicos e segurança

Toy character licensing; licensing of toy characters and cartoon and video game characters; licensing of toy characters for use with digital collectibles.;

Acompanhe este processo

Receba um e-mail a cada novo despacho publicado na RPI para o processo 501648330 — exigência, oposição, deferimento, prazo de pagamento — e quando alguém depositar uma marca parecida.

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Andamento do processo no INPI

5 despacho(s) publicado(s) na Revista da Propriedade Industrial.

  1. 16/05/2023 Concessão de registro em designação código IPAS770 · RPI 2732
  2. 08/11/2022 Emissão de folha de rosto de cópia reprográfica simples <b>Protocolo:</b> 850220460946 (15/10/2022) <br /> <b>Petição (tipo):</b> Cópia reprográfica simples (824.3)<br /><b>Requerente: </b>SUPERPLASTIC, INC.<br /><b>Procurador: </b>Dannemann, Siemsen, Bigler & Ipanema Moreira<br /> código IPAS577 · RPI 2705
  3. 11/10/2022 Deferimento de designação código IPAS768 · RPI 2701
  4. 06/09/2022 Deferimento da petição <b>Protocolo:</b> 850220355420 (12/08/2022) <br /> <b>Petição (tipo):</b> Nomeação, destituição ou substituição de procurador [em processo de registro] (385.1)<br /><b>Requerente: </b>SUPERPLASTIC, INC.<br /><b>Procurador: </b>Dannemann, Siemsen, Bigler & Ipanema Moreira<br /><b>Detalhes do despacho:</b>Nomeado procurador Dannemann, Siemsen, Bigler & Ipanema Moreira com poderes para representar o titular do processo perante o INPI.<br /> código IPAS270 · RPI 2696
  5. 21/06/2022 Publicação de pedido de registro para oposição (exame formal de designação concluído) código IPAS756 · RPI 2685