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Registro de marca em vigor (Madri)

Marca Figurativa depositada no INPI em 29/02/2024 por Epic Games, Inc., processo nº 501799396, nas classes 09, 42. Registro em vigor até 28/02/2034.

Número do processo501799396
SituaçãoRegistro de marca em vigor (Madri)
ApresentaçãoFigurativa
NaturezaMadri Produto/Serviço
Data do depósito29/02/2024
Data da concessão04/11/2025
Vigência até28/02/2034
TitularEpic Games, Inc.
CNPJ/CPF do titular
UF · País— · US

Classes e especificação

Classe 09 — Software e eletrônicos

Downloadable virtual goods, namely, computer programs featuring digital human characters or representations, for use in video games, films, motion pictures, television shows, videos, 3D animations, 3D simulations, 3D visualizations, 3D platforms, virtual worlds, and metaverse environments; downloadable computer software for use in video game development, film production, television production, video production, 3D animations, 3D simulations, and 3D visualizations; downloadable computer software development tools; downloadable computer software for the creation of computer-generated imagery and graphics for the production of video games, films, motion pictures, television shows, videos, 3D animations, 3D simulations, 3D visualizations, 3D platforms, virtual worlds, and metaverse environments; downloadable computer software for the creation of computer-generated imagery and graphics for the production of content for video games, films, motion pictures, television shows, videos, 3D animations, 3D simulations, 3D visualizations, 3D platforms, virtual worlds, and metaverse environments; downloadable computer software for character rigging, face rigging, character modeling, and face modeling, for use in video games, films, motion pictures, television shows, videos, 3D animations, 3D simulations, 3D visualizations, 3D platforms, virtual worlds, and metaverse environments; downloadable computer software for translating human movements, expression, and appearance into digital human characters or representations, for use in video games, films, motion pictures, television shows, videos, 3D animations, 3D simulations, 3D visualizations, 3D platforms, virtual worlds, and metaverse environments; downloadable software for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; downloadable software for the creation of computer-generated imagery and graphics, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds, virtual worlds, metaverse environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software for the creation of computer-generated imagery and graphics, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; downloadable software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds, virtual worlds, metaverse environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; downloadable software for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds, virtual worlds, metaverse environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; downloadable software featuring digital human characters or representations for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds, virtual worlds, metaverse environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software featuring digital human characters or representations for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; downloadable graphics for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game, virtual worlds, metaverse environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable graphics for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; downloadable software for creating 2D and 3D meshes and models, images, and graphical representations for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds, virtual worlds, metaverse environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software for creating 2D and 3D meshes and models, images, and graphical representations for use in the creation, development, and production of motion pictures, television programs, and visual and digital media; downloadable software for use in creating high-fidelity digital humans for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds, virtual worlds, metaverse environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; downloadable software for use in creating high-fidelity digital humans for use in the creation, development, and production of motion pictures, television programs, and visual and digital media; downloadable computer software for creating and processing digital images.;

Classe 42 — Tecnologia e pesquisa

Computer graphics design services; computer graphics design services, namely, creation of 2D and 3D computer models; computer graphics design services, namely, character rigging, face rigging, character modeling, and face modeling, for use in films, motion pictures, television shows, videos, 2D and 3D animations, simulations, and visualizations, 2D and 3D games, video game platforms, digital media, virtual worlds, metaverse environments, 2D and 3D interactive game and non-game worlds, virtual, augmented, mixed reality and extended reality experiences, real-time 3D sites, virtual worlds, and metaverse environments; 3D scanning services, namely, scanning humans, animals, and objects, for the purpose of creating digital characters or representations; computer graphics design consultation; computer software design; developing computer software; providing temporary use of non-downloadable computer software for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, real-time 3D sites, virtual worlds, and metaverse environments; providing temporary use of non-downloadable computer software for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; computer graphics design services, namely, character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, real-time 3D sites, virtual worlds, and metaverse environments; computer graphics design services, namely, character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; electronic 3D scanning services, namely, scanning humans, animals, and objects, for the purpose of creating 2D and 3D meshes, high-fidelity digital humans, digital characters or representations, and digital assets; computer graphics design consulting services; animation design consulting services; design and development of high-fidelity digital humans, animals, characters, and objects, using computer animation, computer modeling, and 3D scanning, for use in films, motion pictures, television shows, videos, 2D and 3D animations, simulations, and visualizations, 2D and 3D games, video game platforms, digital media, 2D and 3D interactive game and non-game worlds, virtual environments, virtual, augmented, mixed reality and extended reality experiences, real-time 3D sites, and other applications; computer simulation services; computer 3D modeling of graphics for others; computer 2D and 3D visualization and rendering of graphics for others.;

Acompanhe este processo

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Andamento do processo no INPI

4 despacho(s) publicado(s) na Revista da Propriedade Industrial.

  1. 04/11/2025 Concessão de registro em designação código IPAS770 · RPI 2861
  2. 12/08/2025 Deferimento de designação código IPAS768 · RPI 2849
  3. 12/08/2025 Deferimento da petição <b>Protocolo:</b> 850250383244 (18/07/2025) <br /> <b>Petição (tipo):</b> Nomeação, destituição ou substituição de procurador [em processo de registro] (385.1)<br /><b>Requerente: </b>EPIC GAMES, INC.<br /><b>Procurador: </b>Daniel Advogados (Alt.de Daniel & Cia)<br /><b>Detalhes do despacho:</b>Nomeado procurador Daniel Advogados (Alt. de Daniel & Cia) com poderes para representar o titular do processo perante o INPI.<br /> código IPAS270 · RPI 2849
  4. 10/09/2024 Publicação de pedido de registro para oposição (exame formal de designação concluído) código IPAS756 · RPI 2801

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Classificação figurativa (Viena)